| 000 | 03032pam a2200181 a 4500 | ||
|---|---|---|---|
| 999 |
_c6484 _d6484 |
||
| 020 | _a0201563827 (pbk. : recycled paper) | ||
| 020 | _a9780201563825 | ||
| 050 | 0 | 0 |
_aQA76.73.C15 _b.M87 |
| 100 | 1 | _aMurray, Robert B. | |
| 245 | 1 | 0 |
_aC++ strategies and tactics / _cRobert B. Murray. |
| 260 |
_aReading, Mass. : _bAddison-Wesley Pub. Co., _cc1993. |
||
| 300 |
_axiv, 282 p. : _bill. ; _c24 cm. |
||
| 440 | 0 | _aAddison-Wesley professional computing series | |
| 500 | _aIncludes index. | ||
| 505 | _aA note about the code examples -- A road map -- The language rules -- Abstraction -- A telephone number abstraction -- Relationships between abstractions -- Worrying about the boundary conditions -- Designing with CRC cards -- In short -- Classes -- Constructors -- Assignment -- Public data -- Implicit type conversions -- Overloaded operators: members or nonmembers? -- Overloading, defaults, and ellipsis -- Const -- Returning references -- Static constructors -- In short -- Handles -- A String class -- Avoiding copies with use counts -- Avoiding recompilations: the Cheshire Cat -- Using handles to hide the design -- Multiple implementations -- Handles as objects -- In short -- Inheritance -- The is-a relationship -- Public inheritance -- Private inheritance -- Protected inheritance -- Conformance to base class abstractions -- Pure virtual functions -- Inheritance details and traps -- In short -- Multiple Inheritance -- Multiple inheritance as set intersection -- Virtual base classes -- Some multiple inheritance details -- In short -- Designing for Inheritance -- The protected interface -- Should you design for inheritance -- Design for inheritance: some examples -- In short -- Templates -- A Pair class template -- Some template details -- Template instantiation -- Smart pointers -- Expression arguments to templates -- Function templates -- In short -- Advanced Templates -- Container classes using templates -- Example: a Block class -- Detailed Block design issues -- Containers with iterators: a List class -- Iterator design issues -- Performance issues -- Constraints on template arguments -- Template specializations -- In short -- Reusability -- Discovery and acquisition -- Robustness -- Memory management -- Alternative memory allocation schemes -- Passing arguments to operator new -- Managing external resources -- Finding memory bugs -- Name collisions -- Performance -- Don't guess, measure! -- Algorithms -- Bottlenecks in dynamic memory allocation -- Inlines -- Tiemann's law -- In short -- Exceptions -- A disclaimer -- Why exceptions? -- An example exception -- Exceptions should be exceptional -- Understanding exceptions -- Blame assessment -- Designing the exception object -- In short -- Moving your project to C++ -- Choosing C++ -- Adopting C++ -- Design and implementation -- Developing an asset base -- A closing thought -- In short. | ||
| 650 | 0 | _aC++ (Computer program language) | |
| 942 | _cBK | ||