Amazon cover image
Image from Amazon.com

Game development essentials : game simulation development / William Muehl, Jeannie Novak.

By: Contributor(s): Material type: TextPublication details: Clifton Park, NY : Thomson / Delmar Learning, c2008.Description: xxvii, 242 p. : ill. (chiefly col.) ; 26 cm. + 1 CD-ROM (4 3/4 in.)ISBN:
  • 9781418064396 (pbk.)
  • 1418064394 (pbk.)
Subject(s): LOC classification:
  • QA76.76.C672 M83
Contents:
Part I - Setup: Creating New Worlds Ch 1 - History of Game Simulations Ch 2 - Audience and Market Part II - Serious Games: Education & Training Ch 3 - Educational Simulations Ch 4 - Business Simulations Ch 5 - Military Simulations Part III - Jumping In: Simulations as Entertainment Ch 6 - Sports Simulations Ch 7 - Music and Art Simulations Ch 8 - Sandboxes and Open-Ended Simulations Ch 9 - The Future of Game Simulations
Tags from this library: No tags from this library for this title.
Star ratings
    Average rating: 0.0 (0 votes)
Holdings
Cover image Item type Current library Home library Collection Shelving location Call number Materials specified Vol info URL Copy number Status Notes Date due Barcode Item holds Item hold queue priority Course reserves
Books Methodist University Library Main General Stacks Reference QA76.76.C672 M88 (Browse shelf(Opens below)) Available 8146
Books Methodist University Library Main General Stacks Reference QA76.76.C672 M88 (Browse shelf(Opens below)) Available 8147

Includes index.

Part I - Setup: Creating New Worlds Ch 1 - History of Game Simulations Ch 2 - Audience and Market Part II - Serious Games: Education & Training Ch 3 - Educational Simulations Ch 4 - Business Simulations Ch 5 - Military Simulations Part III - Jumping In: Simulations as Entertainment Ch 6 - Sports Simulations Ch 7 - Music and Art Simulations Ch 8 - Sandboxes and Open-Ended Simulations Ch 9 - The Future of Game Simulations

There are no comments on this title.

to post a comment.
Share
Copyright © 2026  MUG Library